Scaring the pants off of players on all the major consoles
Millions of procedurally-generated monsters haunt the world of Source of Madness, a new side-scrolling roguelite from the minds of development team at Carry Castle. The Lovecraftian odyssey puts players in the role of an acolyte trying to reach the source of an unknowable evil. Published by Thunderful Games, Source of Madness will simultaneously launch on May 11th on PS4, PS5, Xbox One, Xbox Series X, Nintendo Switch and Steam.
The action-RPG continues the tradition of stunning art design that the Swedish publisher has become known for. Previous titles such as Fe and Lonely Mountains: Downhill build an elaborate and beautiful world and based on the trailer below, Source of Madness follows in the same footsteps.
Source of Madness Trailer
Source of Madness will run at 60fps in 4K resolution on the PS5 and Xbox Series X. Alternatively, it will run 1080p at 60fps on the PS4, Xbox One, and the Nintendo Switch in docked mode. The Steam version began in early access and has received overwhelming positive reviews. Thunderful Games opted to go the early access route in order to experiment with mechanics and other story features:
“We ask you to join us on a journey to shape a terrifying yet thrilling action game. The meat and Story Acts of the game are complete and now we want to experiment with more diverse events, monsters, and game mechanics to make your stories and experiences as great as can be.”

In addition, other key features include:
- Each playthrough features not only procedurally-generated terrain but also billions of permutations of different beasts.
- Deep gameplay systems: Explosive close-combat magic, labyrinthine environmental exploration, powerful loot management and a skill tree filled with abilities, classes, and spells.
- Ever-changing landscapes: Rendered in a beautiful AI assisted art style, the fascinating world of the Loam Lands reveals a deep arcane lore as players uncover its many secrets.